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    YoYo Games

     

    GameMaker for Education

    The Perfect Tool for Teaching Students of All Ages How to Make Games.

    GameMaker is the fastest and friendliest cross-platform game development technology available. GameMaker has everything you need to take your idea from concept to finished game. With no barriers to entry and powerful functionality, GameMaker is the ultimate 2D development environment!

    The intuitive "GML Visual" feature allows students to create a game quickly before having to learn how to code! Then, you can easily take the next step into programming because you have the ability to view and edit the code behind the GML Visual actions. GameMaker allows developers to create games within a single code base and then publish them to run natively across multiple platforms including Android, iOS, HTML5, Windows Desktop, OS X, Ubuntu, Windows UWP. 

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    1-Year License

    #GM-ACH
    Demander un devis

    GameMaker - Achiever (Site, per School) 1 Year License

    #YOYO-ACH-GP
    $2150.00

    Let your students explore the full world of game development by exporting their games to Desktop, Web, UWP, and Mobile platforms with the GameMaker Studio  - Achiever license.

    This easy to use 2D game making tool provides the perfect first step for middle school and high school students to learn programming in a fun environment, or for higher education design students to unleash their creativity in games media, without having a high programming overhead.

    GameMaker - Educator (Site per School) 1 Year License

    #GM-EDU
    $1295.00

    The GameMaker Studio  - Educator license gives you everything they need to create and export games for Windows, Mac, and Linux desktop platforms. (If you want to export to more platforms, view the GameMaker Studio  - Achiever license.)

    This easy to use 2D game making tool provides the perfect first step for middle school and high school students to learn programming in a fun environment, or for higher education design students to unleash their creativity in games media, without having a high programming overhead.